| TDynamicAttributeSetBase::CheckValidity()
|
Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMeshAttributeSet.h |
Include |
#include "DynamicMeshAttributeSet.h" |
virtual bool CheckValidity
(
bool bAllowNonmanifold,
EValidityCheckFailMode FailMode
) const
Check validity of attributes
Parameter |
Description |
---|---|
bAllowNonmanifold |
Accept non-manifold topology as valid. Note that this should almost always be true for attributes; non-manifold overlays are generally valid. |
FailMode |
Desired behavior if mesh is found invalid |