FDynamicMeshAttributeSet::Initialize

Initialize the existing attribute layers with the given vertex and triangle sizes

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMeshAttributeSet.h

Include

#include "DynamicMeshAttributeSet.h"

Syntax

void Initialize
(
    int MaxVertexID,
    int MaxTriangleID
)

Remarks

Initialize the existing attribute layers with the given vertex and triangle sizes

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