FDynamicMeshChange::ApplyReplaceChange

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMeshChangeTracker.h

Include

#include "DynamicMeshChangeTracker.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMeshChangeTracker.cpp

Syntax

void ApplyReplaceChange
(
    FDynamicMesh3 * Mesh,
    const TArray< FChangeTriangle > & RemoveTris,
    const TArray< FChangeVertex > & InsertVerts,
    const TArray< FChangeTriangle > & InsertTris
) const

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss