Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMeshChangeTracker.h |
Include |
#include "DynamicMeshChangeTracker.h" |
void AttachAttributeChanges
(
TUniquePtr< FDynamicMeshAttributeChangeSet > AttribChanges
)
Attach an attribute change set to this mesh change, which will the be applied/reverted automatically