FDynamicMeshChange::StoreFinalVertex

Store the final state of a vertex

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMeshChangeTracker.h

Include

#include "DynamicMeshChangeTracker.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMeshChangeTracker.cpp

Syntax

void StoreFinalVertex
(
    const FDynamicMesh3 * Mesh,
    int VertexID
)

Remarks

Store the final state of a vertex

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss