FDynamicMeshEditResult::GetAllTriangles

Flatten the triangle/quad/polygon lists into a single list of all triangles

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMeshEditor.h

Include

#include "DynamicMeshEditor.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMeshEditor.cpp

Syntax

void GetAllTriangles
(
    TArray< int > & TrianglesOut
) const

Remarks

Flatten the triangle/quad/polygon lists into a single list of all triangles

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