Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMeshEditor.h |
Include |
#include "DynamicMeshEditor.h" |
struct FDynamicMeshEditResult
FDynamicMeshEditResult is used to return information about new mesh elements created by mesh changes, primarily in FDynamicMeshEditor
Name | Description | ||
---|---|---|---|
|
TArray< int > |
NewGroups |
New triangle groups created by an edit |
|
NewPolygons |
New polygons created by an edit, where each polygon is a list of triangle IDs |
|
|
NewQuads |
New quads created by an edit, where each quad is a pair of triangle IDs |
|
|
TArray< int > |
NewTriangles |
New triangles created by an edit. |
|
TArray< int > |
NewVertices |
New vertices created by an edit |
Name | Description | ||
---|---|---|---|
|
GetAllTriangles ( |
Flatten the triangle/quad/polygon lists into a single list of all triangles |
|
|
Reset() |
Clear this data structure |