Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMeshEditor.h |
Include |
#include "DynamicMeshEditor.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMeshEditor.cpp |
void CopyAttributes
(
int FromTriangleID,
int ToTriangleID,
FMeshIndexMappings & IndexMaps,
FDynamicMeshEditResult & ResultOut
)
Copy all attribute-layer values from one triangle to another, using the IndexMaps to track and re-use shared attribute values.
Parameter |
Description |
---|---|
FromTriangleID |
source triangle |
ToTriangleID |
destination triangle |
IndexMaps |
mappings passed to FindOrCreateDuplicateX functions to track already-created attributes |
ResultOut |
information about new attributes is stored here ( |