Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMeshEditor.h |
Include |
#include "DynamicMeshEditor.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMeshEditor.cpp |
Disconnects triangles (without constructing boundary loops) such that the input Triangles are not connected to any other triangles in the mesh
Parameter |
Description |
---|---|
Triangles |
set of triangles |
bPreventBowties |
do some additional processing and vertex splitting as needed to prevent the creation of any new bowties |