FDynamicMeshEditor::FindOrCreateDuplicateNormal

Find "new" normal for input normal element under Index mapping, or create new if missing

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMeshEditor.h

Include

#include "DynamicMeshEditor.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMeshEditor.cpp

Syntax

int FindOrCreateDuplicateNormal
(
    int ElementID,
    int NormalLayerIndex,
    FMeshIndexMappings & IndexMaps
)

Remarks

Find "new" normal for input normal element under Index mapping, or create new if missing

Returns

index of duplicate normal in given normal layer

Parameters

Parameter

Description

ElementID

the source normal we want a duplicate of

NormalLayerIndex

which normal layer to consider

IndexMaps

source/destination mapping of already-duplicated normals

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