Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMeshEditor.h |
Include |
#include "DynamicMeshEditor.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMeshEditor.cpp |
int FindOrCreateDuplicateUV
(
int ElementID,
int UVLayerIndex,
FMeshIndexMappings & IndexMaps
)
Find "new" UV for input UV element under Index mapping, or create new if missing
index of duplicate UV in given UV layer
Parameter |
Description |
---|---|
ElementID |
the source UV we want a duplicate of |
UVLayerIndex |
which UV layer to consider |
IndexMaps |
source/destination mapping of already-duplicated UVs |