Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMeshEditor.h |
Include |
#include "DynamicMeshEditor.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMeshEditor.cpp |
int FindOrCreateDuplicateVertex
(
int VertexID,
FMeshIndexMappings & IndexMaps,
FDynamicMeshEditResult & ResultOut
)
Find "new" vertex for input vertex under Index mapping, or create new if missing
index of duplicate vertex
Parameter |
Description |
---|---|
VertexID |
the source vertex we want a copy of |
IndexMaps |
source/destination mapping of already-duplicated vertices |
ResultOut |
newly-created vertices are stored here |