FDynamicMeshEditor::InvertTriangleNormals

Flip the normals of the given triangles.

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMeshEditor.h

Include

#include "DynamicMeshEditor.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMeshEditor.cpp

Syntax

void InvertTriangleNormals
(
    const TArray< int > & Triangles
)

Remarks

Flip the normals of the given triangles. This includes their vertex normals, if they exist, as well as any per-triangle attribute normals.

Parameters

Parameter

Description

Triangles

the triangles to modify

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