FDynamicMeshEditor::SplitBowties

Splits any bowties specifically on the given vertex, and updates (does not reset!) ResultOut with any added vertices

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMeshEditor.h

Include

#include "DynamicMeshEditor.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMeshEditor.cpp

Syntax

void SplitBowties
(
    int VertexID,
    FDynamicMeshEditResult & ResultOut
)

Remarks

Splits any bowties specifically on the given vertex, and updates (does not reset!) ResultOut with any added vertices

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