FDynamicMeshOctree3::CollectTriangles

Call TriangleFunc on any triangles in the branch of the tree starting at CellRef

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMeshOctree3.h

Include

#include "DynamicMeshOctree3.h"

Syntax

void CollectTriangles
(
    const FCellReference & CellRef,
    TFunctionRef< void> TriangleFunc
) const

Remarks

Call TriangleFunc on any triangles in the branch of the tree starting at CellRef

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss