Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicSubmesh3.h |
Include |
#include "DynamicSubmesh3.h" |
void Compute
(
const TArrayView< const int > & SubTriangles,
int WantComponents,
bool bAttributes
)
Computes the Submesh object, index mappings corresponding sub to base mesh, and boundary between sub and base mesh
Parameter |
Description |
---|---|
SubTriangles |
ArrayView of triangle IDs to include in the submesh |
WantComponents |
Bit flag of desired mesh components; will only enable if flag is set AND the components are enabled in the BaseMesh |
bAttributes |
Flag indicating if attributes are needed for submesh; will only enable attributes if flag is set AND attributes are enabled in the BaseMesh |