Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/EdgeSpan.h |
Include |
#include "EdgeSpan.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/EdgeSpan.cpp |
int FindNearestVertexIndex
(
const FVector3d & QueryPoint
) const
index of vertex in the Vertices list that is closest to QueryPoint