Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/MeshNormals.h |
Include |
#include "MeshNormals.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/MeshNormals.cpp |
static FVector3d ComputeOverlayNormal
(
const FDynamicMesh3 & Mesh,
FDynamicMeshNormalOverlay * NormalOverlay,
int ElemIdx
)
the computed overlay normal at an element of the overlay (ie based on normals of triangles connected to this element)