Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/MeshNormals.h |
Include |
#include "MeshNormals.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/MeshNormals.cpp |
void Compute_Overlay_FaceAvg
(
const FDynamicMeshNormalOverlay * NormalOverlay,
bool bWeightByArea,
bool bWeightByAngle
)
Recompute the element Normals of the given attribute overlay using a custom combination of area-weighted and angle-weighted averaging of one-ring triangle normals