Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/MeshNormals.h |
Include |
#include "MeshNormals.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/MeshNormals.cpp |
static void InitializeOverlayToPerVertexNormals
(
FDynamicMeshNormalOverlay * NormalOverlay,
bool bUseMeshVertexNormalsIfAvailable
)
Initialize the given NormalOverlay with per-vertex normals, ie single overlay element for each mesh vertex.
Parameter |
Description |
---|---|
bUseMeshVertexNormalsIfAvailable |
if true and the parent mesh has per-vertex normals, use them instead of calculating new ones |