FMeshNormals::RecomputeOverlayNormals

Recompute the per-element normals of the given overlay by averaging one-ring face normals

Windows
MacOS
Linux

Warnings

  • NormalOverlay must be attached to ParentMesh or an exact copy

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/MeshNormals.h

Include

#include "MeshNormals.h"

Syntax

void RecomputeOverlayNormals
(
    const FDynamicMeshNormalOverlay * NormalOverlay,
    bool bWeightByArea,
    bool bWeightByAngle
)

Remarks

Recompute the per-element normals of the given overlay by averaging one-ring face normals

NormalOverlay must be attached to ParentMesh or an exact copy

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