FMeshProjectionTarget::Project

Windows
MacOS
Linux

Override Hierarchy

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/ProjectionTargets.h

Include

#include "ProjectionTargets.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/ProjectionTargets.cpp

Syntax

virtual FVector3d Project
(
    const FVector3d & Point,
    int Identifier
)

Returns

Projection of Point onto this target

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss