Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/MeshRefinerBase.h |
Include |
#include "MeshRefinerBase.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/MeshRefinerBase.cpp |
Check if edge collapse will create a face-normal flip. Also checks if collapse would violate link condition, since we are iterating over one-ring anyway. This only checks one-ring of vid, so you have to call it twice, with vid and vother reversed, to check both one-rings
Parameter |
Description |
---|---|
vid |
first vertex of edge |
vother |
other vertex of edge |
newv |
new vertex position after collapse |
tc |
triangle on one side of edge |
td |
triangle on other side of edge |