Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/MeshRegionBoundaryLoops.h |
Include |
#include "MeshRegionBoundaryLoops.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/MeshRegionBoundaryLoops.cpp |
bool Compute()
Find set of FEdgeLoops on the border of the input triangle set
false if errors occurred, in this case output set is incomplete