Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/MeshRegionBoundaryLoops.h |
Include |
#include "MeshRegionBoundaryLoops.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/MeshRegionBoundaryLoops.cpp |
int GetAllVertexBoundaryEdges
(
int vID,
TArray< int > & e
)
E needs to be large enough (ie call GetVtxBoundaryEdges, or as large as max one-ring) returns count, ie number of elements of e that were filled