FMeshRegionBoundaryLoops::GetAllVertexBoundaryEdges

E needs to be large enough (ie call GetVtxBoundaryEdges, or as large as max one-ring) returns count, ie number of elements of e that were filled

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/MeshRegionBoundaryLoops.h

Include

#include "MeshRegionBoundaryLoops.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/MeshRegionBoundaryLoops.cpp

Syntax

int GetAllVertexBoundaryEdges
(
    int vID,
    TArray< int > & e
)

Remarks

E needs to be large enough (ie call GetVtxBoundaryEdges, or as large as max one-ring) returns count, ie number of elements of e that were filled

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