FMeshRegionBoundaryLoops::GetMaxVerticesLoopIndex

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/MeshRegionBoundaryLoops.h

Include

#include "MeshRegionBoundaryLoops.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/MeshRegionBoundaryLoops.cpp

Syntax

int GetMaxVerticesLoopIndex() const

Returns

index of loop with maximum number of vertices

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss