FMeshRegionBoundaryLoops::TryExtractSubloops

This is called when loopV contains one or more "bowtie" vertices.

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References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/MeshRegionBoundaryLoops.h

Include

#include "MeshRegionBoundaryLoops.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/MeshRegionBoundaryLoops.cpp

Syntax

bool TryExtractSubloops
(
    TArray< int > & loopV,
    const TArray< int > & loopE,
    const TArray< int > & bowties,
    TArray< FEdgeLoop > & SubLoopsOut
)

Remarks

This is called when loopV contains one or more "bowtie" vertices. These vertices might be duplicated : loopV (but not necessarily) If they are, we have to break loopV into subloops that don't contain duplicates.

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