FMeshWeights::UniformCentroid

Compute uniform centroid of a vertex one-ring.

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/MeshWeights.h

Include

#include "MeshWeights.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/MeshWeights.cpp

Syntax

static FVector3d UniformCentroid
(
    const FDynamicMesh3 & mesh,
    int VertexIndex
)

Remarks

Compute uniform centroid of a vertex one-ring. These weights are strictly positive and all equal to 1 / valence

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