Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/MeshWeights.h |
Include |
#include "MeshWeights.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/MeshWeights.cpp |
static FVector3d UniformCentroid
(
const FDynamicMesh3 & mesh,
int VertexIndex
)
Compute uniform centroid of a vertex one-ring. These weights are strictly positive and all equal to 1 / valence