FRemesher::BasicRemeshPass

Linear edge-refinement pass, followed by smoothing and projection

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Override Hierarchy

FRemesher::BasicRemeshPass()

FSubRegionRemesher::BasicRemeshPass()

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/Remesher.h

Include

#include "Remesher.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/Remesher.cpp

Syntax

virtual void BasicRemeshPass()

Remarks

Linear edge-refinement pass, followed by smoothing and projection

  • Edges are processed in prime-modulo-order to break symmetry

  • smoothing is done in parallel if EnableParallelSmooth = true

  • Projection pass if ProjectionMode == AfterRefinement

  • number of modified edges returned in ModifiedEdgesLastPass

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