| FRemesher::OnEdgeCollapse()
|
Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/Remesher.h |
Include |
#include "Remesher.h" |
virtual void OnEdgeCollapse
(
int EdgeID,
int VertexA,
int VertexB,
const FDynamicMesh3::FEdgeCollapseInfo & CollapseInfo
)
Callback for subclasses to override to implement custom behavior