Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/MeshAdapterUtil.h |
Include |
#include "MeshAdapterUtil.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/MeshAdapterUtil.cpp |
namespace MeshAdapterUtil
{
FTriangleMeshAdapterd MeshAdapterUtil::MakeDynamicMeshAdapter
(
const FDynamicMesh3 * Mesh
)
}
1:1 adapter of a FDynamicMesh; can be used as a starting point to create other adapters