Name |
Description |
|
---|---|---|
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FExtrudeMesh |
FExtrudeMesh implements a full-mesh extrusion of a mesh. |
|
FGroupTopologyDeformer |
FGroupTopologyDeformer supports deforming a Mesh based on an overlaid FGroupTopology. |
|
FInsetMeshRegion |
FInsetMeshRegion implements local inset of a mesh region. |
|
FMergeCoincidentMeshEdges |
FMergeCoincidentMeshEdges finds pairs of boundary edges of the mesh that are identical (ie have endpoint vertices at the same locations) and merges the pair into a single edge. |
|
FMeshPlaneCut |
Cut the Mesh with the Plane. |
|
FMeshRegionOperator |
This class automatically extracts a submesh from a mesh, and can re-insert it after you have edited it, as long as you have not messed up the boundary |
|
FMeshRepairOrientation |
Invert triangles as needed to a consistent ~"outward" orientation |
|
FMeshSurfacePath |
Represent a path on the surface of a mesh via barycentric coordinates and triangle references |
|
FMeshSurfacePoint |
|
|
FOffsetMeshRegion |
FOffsetMeshRegion implements local extrusion/offset of a mesh region. |
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FPlanarHoleFiller |
Fill a set of boundary loops with planar surfaces. User must provide the triangulation function. |
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FSimpleHoleFiller |
Fill an EdgeLoop hole with triangles. |
|
FVertexPositionCache |
Basic cache of vertex positions. |
|
TRemoveOccludedTriangles |
Remove "occluded" triangles, i.e. triangles on the "inside" of the mesh(es). |
Name |
Description |
|
---|---|---|
|
EOcclusionCalculationMode |
|
|
EOcclusionTriangleSampling |
|
|
ESurfacePointType |
Name | Description | ||
---|---|---|---|
|
EmbedProjectedPath ( |
Embed a 2D path into a mesh by projection, starting the walk from a given triangle. |
|
|
WalkMeshPlanar ( |
Walk the surface of an FDynamicMesh to try find a planar path connecting two points. |