Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/Selections/MeshConnectedComponents.h |
Include |
#include "Selections/MeshConnectedComponents.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/Selections/MeshConnectedComponents.cpp |
Find all connected triangle components of a subset of triangles of the Mesh and store in Components array. Triangle connectivity is based on edge connectivity, ie bowtie-vertices are not connections between triangles.
Parameter |
Description |
---|---|
TriangleROI |
list of triangles to search across |
TrisConnectedPredicate |
optional function that specifies whether two edge-connected triangles should be considered connected by the search |