FMeshVertexSelection::FloodFill

Grow selection outwards from seed vertex, until it hits boundaries defined by vertex filter.

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MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/Selections/MeshVertexSelection.h

Include

#include "Selections/MeshVertexSelection.h"

Syntax

void FloodFill
(
    const TArray< int > & Seeds,
    const TUniqueFunction< bool> & VertIncludedF
)

Remarks

Grow selection outwards from seed vertex, until it hits boundaries defined by vertex filter.

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