TDynamicAttributeSetBase::OnNewTriangle
These functions are called by the [FDynamicMesh3](API\Plugins\DynamicMesh\FDynamicMesh3) to update the various attributes when the parent mesh topology has been modified.
| TDynamicAttributeSetBase::OnNewTriangle()
|
Module
|
DynamicMesh
|
Header
|
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicAttribute.h
|
Include
|
#include "DynamicAttribute.h"
|
virtual void OnNewTriangle
(
int TriangleID,
bool bInserted
)
These functions are called by the FDynamicMesh3 to update the various attributes when the parent mesh topology has been modified.
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.