TDynamicAttributeSetBase::RegisterExternalAttribute

Stores the given attribute pointer in the attribute register, so that it will be updated with mesh changes, but does not take ownership of the attribute memory.

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicAttribute.h

Include

#include "DynamicAttribute.h"

Syntax

void RegisterExternalAttribute
(
    TDynamicAttributeBase< ParentType > * Attribute
)

Remarks

Stores the given attribute pointer in the attribute register, so that it will be updated with mesh changes, but does not take ownership of the attribute memory.

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