TDynamicMeshOverlay::AppendElement

Allocate a new element with the given value and parent-mesh vertex

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMeshOverlay.h

Include

#include "DynamicMeshOverlay.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMeshOverlay.cpp

Syntax

int AppendElement
(
    const RealType * Value,
    int ParentVertex
)

Remarks

Allocate a new element with the given value and parent-mesh vertex

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