Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMeshOverlay.h |
Include |
#include "DynamicMeshOverlay.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMeshOverlay.cpp |
void OnSplitVertex
(
const DynamicMeshInfo::FVertexSplitInfo & SplitInfo,
const TArrayView< const int > & TrianglesToUpdate
)
Update the overlay to reflect a vertex split in the parent mesh