TDynamicMeshOverlay::SetElementFromLerp

Set the value at an Element to be a linear interpolation of two other Elements

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMeshOverlay.h

Include

#include "DynamicMeshOverlay.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMeshOverlay.cpp

Syntax

void SetElementFromLerp
(
    int SetElement,
    int ElementA,
    int ElementB,
    RealType Alpha
)

Remarks

Set the value at an Element to be a linear interpolation of two other Elements

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