TDynamicMeshOverlay::SetTriangle

Set the triangle to the given Element index tuple, and increment element reference counts

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMeshOverlay.h

Include

#include "DynamicMeshOverlay.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMeshOverlay.cpp

Syntax

EMeshResult SetTriangle
(
    int TriangleID,
    const FIndex3i & TriElements
)

Remarks

Set the triangle to the given Element index tuple, and increment element reference counts

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