TDynamicMeshOverlay::UnsetTriangle

Set the triangle to have InvalidID element IDs, decrementing element reference counts if needed.

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMeshOverlay.h

Include

#include "DynamicMeshOverlay.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMeshOverlay.cpp

Syntax

void UnsetTriangle
(
    int TriangleID
)

Remarks

Set the triangle to have InvalidID element IDs, decrementing element reference counts if needed. Deletes elements that are no longer used after the triangle is unset.

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