Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMeshOverlay.h |
Include |
#include "DynamicMeshOverlay.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMeshOverlay.cpp |
void UnsetTriangle
(
int TriangleID
)
Set the triangle to have InvalidID element IDs, decrementing element reference counts if needed. Deletes elements that are no longer used after the triangle is unset.