| TDynamicAttributeBase::OnMergeEdges()
|
Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMeshTriangleAttribute.h |
Include |
#include "DynamicMeshTriangleAttribute.h" |
virtual void OnMergeEdges
(
const DynamicMeshInfo::FMergeEdgesInfo & MergeInfo
)
Update the overlay to reflect an edge merge in the parent mesh