TDynamicMeshTriangleAttribute::OnSplitEdge

Update the overlay to reflect an edge split in the parent mesh

Windows
MacOS
Linux

Override Hierarchy

TDynamicAttributeBase::OnSplitEdge()

TDynamicMeshTriangleAttribute::OnSplitEdge()

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMeshTriangleAttribute.h

Include

#include "DynamicMeshTriangleAttribute.h"

Syntax

virtual void OnSplitEdge
(
    const DynamicMeshInfo::FEdgeSplitInfo & SplitInfo
)

Remarks

Update the overlay to reflect an edge split in the parent mesh

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