FMeshElementAttributeData

Windows
MacOS
Linux

References

Module

EditableMesh

Header

/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMeshTypes.h

Include

#include "EditableMeshTypes.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FMeshElementAttributeData

Variables

Name Description

Public variable UProperty Category BlueprintReadWrite

int32

 

AttributeIndex

Index of the attribute

Public variable UProperty Category BlueprintReadWrite

FName

 

AttributeName

Name of the attribute

Public variable UProperty Category BlueprintReadWrite

FMeshElementAtt...

 

AttributeValue

The value of this attribute

Constructors

Name Description

Public function

FMeshElementAttributeData()

Default constructor

Public function

FMeshElementAttributeData

(
    const FName InitAttributeName,
    const int32 InitAttributeIndex,
    const FMeshElementAttributeValue& ...
)

Constructor that fills in all fields

Functions

Name Description

Public function Const

FString

 

ToString()

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