Module |
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Header |
/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMeshTypes.h |
Include |
#include "EditableMeshTypes.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FPolygonToSplit
Name | Description | ||
---|---|---|---|
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PolygonID |
The polygon that we'll be splitting |
|
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VertexPairsToSplitAt |
A list of pairs of vertices that new edges will be created at. |
Name | Description | |
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|
FPolygonToSplit() |
Default constructor |
Name | Description | ||
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|
ToString() |