FSubdivisionLimitSection

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References

Module

EditableMesh

Header

/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMeshTypes.h

Include

#include "EditableMeshTypes.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FSubdivisionLimitSection

Variables

Name Description

Public variable UProperty Category BlueprintReadWrite

TArray< FSubdiv...

 

SubdividedQuads

All of the quads in this section, as a result from subdividing the mesh

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