FVertexIndexAndInstanceID

Windows
MacOS
Linux

References

Module

EditableMesh

Header

/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMeshTypes.h

Include

#include "EditableMeshTypes.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FVertexIndexAndInstanceID

Variables

Name Description

Public variable UProperty Category BlueprintReadWrite

int32

 

ContourIndex

Contour index of the vertex to change

Public variable UProperty Category BlueprintReadWrite

FVertexInstance...

 

VertexInstanceID

New vertex instance ID to assign

Functions

Name Description

Public function Const

FString

 

ToString()

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