Module |
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Header |
/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMeshTypes.h |
Include |
#include "EditableMeshTypes.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FVertexToCreate
Name | Description | ||
---|---|---|---|
|
OriginalVertexID |
The original ID of the vertex. Should only be used by the undo system. |
|
|
VertexAttributes |
Attributes of this vertex itself |
Name | Description | |
---|---|---|
|
FVertexToCreate() |
Name | Description | ||
---|---|---|---|
|
ToString() |