FVertexToMove

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MacOS
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References

Module

EditableMesh

Header

/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMeshTypes.h

Include

#include "EditableMeshTypes.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FVertexToMove

Variables

Name Description

Public variable UProperty Category BlueprintReadWrite

FVector

 

NewVertexPosition

The new position of the vertex

Public variable UProperty Category BlueprintReadWrite

FVertexID

 

VertexID

The vertex we'll be moving around

Constructors

Name Description

Public function

FVertexToMove()

Functions

Name Description

Public function Const

FString

 

ToString()

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