IEditableMeshFormat

Interface for mesh primitives that can be interactively edited (low-poly editing, sculpting, attribute painting, etc.)

Windows
MacOS
Linux

Inheritance Hierarchy

IModularFeature

IEditableMeshFormat

References

Module

EditableMesh

Header

/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/IEditableMeshFormat.h

Include

#include "IEditableMeshFormat.h"

Syntax

class IEditableMeshFormat : public IModularFeature

Remarks

Interface for mesh primitives that can be interactively edited (low-poly editing, sculpting, attribute painting, etc.)

Functions

Name Description

Public function

void

 

FillMeshObjectPtr

(
    UPrimitiveComponent& Component,
    FEditableMeshSubMeshAddress& SubMe...
)

Public function

bool

 

HandlesBones()

Public function

bool

 

HandlesComponentType

(
    UPrimitiveComponent& Component
)

Public function

UEditableMes...

 

MakeEditableMesh

(
    UPrimitiveComponent& Component,
    const FEditableMeshSubMeshAddress&...
)

Public function

void

 

RefreshEditableMesh

(
    UEditableMesh* EditableMesh,
    UPrimitiveComponent& Component
)

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